PENERAPAN MODEL PEMBELAJARAN ROLE PLAYING UNTUK MENINGKATKAN HASIL BELAJAR PKn SISWA KELAS V MI AL-WASLIAH SUNGAI MAJO KECAMATAN KUBU KABUPATEN ROKAN HILIR

Kasrita Kasrita ', Lazim. N Lazim. N ', Zulkifli Zulkifli '

Abstract


Abstract : This study starts from the low PKN student learning outcomes, with an
average value of 65.5 class. While the value of minimum completeness criteria
(KKM) PKN is 68 This research is a class action (PTK). Aiming to improve
student learning outcomes Civics class V MI Al Wasliah River Majo Kubu district
of Rokan Hilir. Formulation of the problem: Is the application of Role Playing
learning model to improve learning outcomes of students Civics class V MI Al-
Wasliah Majo River Kubu district of Rokan Hilir. Student learning outcomes
before action for 65.55 with less category, while after the action on the first cycle
of 74.25 with enough categories and the second cycle of 82.25 with both
categories. From this data it can be seen comparison of improving student
learning outcomes from a base score of 8.7 while kesiklus one of two kesiklus
base score of 19.7. Activities that teachers do in the first cycle is the average of
62.5%, while the activity of the teachers in the second cycle with an average of
77.08%. Activities of the student in the first cycle with an average of 53.33%.
While the activities of students in the second cycle is the average of 72.91%.
These results prove that the application of Role Playing learning model to
improve learning outcomes of students Civics class V MI Al-Wasliah Majo River
Kubu district of Rokan Hilir.


Keywords: Role Playing, PKn Learning Outcomes


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